The image above uses blue and green, two cold colors to convey a frozen landscape. Blue is used tactily for water/ice, and green is used for an organic/gaseous texture. The video game developers push the visual association of a cold environment by using visually cold colors.

These cold colors affect tactility in interesting ways. Blue is a color that is visually associated with water, the sky, and ice; a liquid, a gas, and a solid. To this extent, cold colors such as blue can be used accordingly to manipulate the environment to the game developer's needs. (The image above uses blue to convey a fragile solid.)

Naturally, warm environments imply warm colors. Red, orange, and yellow are utilized in Soul Caliber IV to emulate fiery lava and molten rock. These blazing colors, when visually read together, affect tactility. They bleed into one another creating a liquid, melting effect which can be used in video games to suggest instability in the surrounding environment.










