Sunday, May 2, 2010

Physiological Color Cont. 3


Please Note: The closest white oval (blue and violet) marks the visual contrast of the further back white oval (red).

Blue and Violet: Blue and violet are intellectually stimulating colors. They are soft and not as abrasively active as red or yellow. In the game that was examined, the presence of blue and violet is rare, and when they are present, they are usually together, as beacon that glows softly above an in-game reward such as gold, jewels, or similar treasure. Blue and violet in the game examined are used as concentration devices, appearing only after a player has defeated an enemy or surmounted a difficult task. The color serves as a rejuvenating mental reward that subconsciously is meant to Guinea pig the player into pressing through the next level, fighting the next hoard of grisly enemies, picking up red flashing ammo and constantly green health, so that maybe, just maybe, some blue and violet illuminated treasure may be waiting at the end of the run. Which of course it will, since, in this case, the developers are using it for such a motivation. At some moments the game just gives you a reward when you reach the end of the level; it'll be there waiting for you in a prestine glowing blue and violet box, conveniently right before the game asks you if you wish to proceed to the next level. In this game these two colors serve as a concentration ploy and a means of mental manipulation.

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